Video: Why real time-destruction is the core of Rainbow Six: Siege

In this 2016 GDC session Ubisoft's Julien L'Heureux discusses the process of developing and implementing the destruction engine Realblast into Rainbow Six: Siege. ...



from Gamasutra News http://ift.tt/2AnYanQ

No comments:

Post a Comment

Final Fantasy VII Remake PC Requirements Released Ahead Of Launch

Final Fantasy VII Remake is making its way to PC, with the Intergrade version including both the base game and the additional Intermission ...