Imperishable Memories Is A Narrative Shmup Of Coming To Terms With Past Mistakes

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There tends not to be much room for story while players are dodging hails of bullets during shmups, but developer Jennifer Raye is trying to change that with Imperishable Memories, a bullet hell shooter that tells a story of a being coming to terms with their past mistakes and learning to move on as best they can.

Atherus is a world created by Roy's memories and creative expressions, and is a place that Thanatos, one of his most foul creations, has taken over. These memory beings and creations are all built, visually, to capture that feeling of looking back at high/middle school art most of us have created ages ago, taking us back to a past with some fond memories and laughter. However, the longer one lingers in these memories, the more they may remember the ugliness that birthed some of these creations and times, something the developer wishes to explore with Imperishable Memories.

This story is told through cutscenes, but also through the game's shmup play, which will have players exchanging shots with various flying enemies. However, players can also grab an enemy and toss them at others, using this close-range attack to rack up ridiculous high scores.

Thoughtful and exciting in equal measures, Imperishable Memories promises a special shmup experience upon its release.

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For more information on Imperishable Memories and developer Jennifer Raye, you can head to the game's Itch.io page or follow the developer on Twitter. The game is also currently raising development funding on Kickstarter.



from IndieGames.com http://ift.tt/2Cq1XS3

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