"We intended and expected to mimic the established conventions for first-person shooters and, where relevant, VR," a dev told Eurogamer. "But the studio blocked any design that wasn't 'realistic'." ...
from Gamasutra News https://ift.tt/2J1deIE
"We intended and expected to mimic the established conventions for first-person shooters and, where relevant, VR," a dev told Eurogamer. "But the studio blocked any design that wasn't 'realistic'." ...
Final Fantasy VII Remake is making its way to PC, with the Intergrade version including both the base game and the additional Intermission ...
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