Q.U.B.E. 2 creative director Dave Hall opens up about how the team at Toxic Games made it, why they switched from Kismet to Blueprint, and what works when you're making a 3D puzzle game with a story. ...
from Gamasutra News https://ift.tt/2rw4rXY
Q.U.B.E. 2 creative director Dave Hall opens up about how the team at Toxic Games made it, why they switched from Kismet to Blueprint, and what works when you're making a 3D puzzle game with a story. ...
Final Fantasy VII Remake is making its way to PC, with the Intergrade version including both the base game and the additional Intermission ...
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