"Big indie titles had failed at this type of thing it wasn't something we were confident in," explains dev Sébastien Bénard in this candid chat about forging Dead Cells in the fires of Early Access. ...
from Gamasutra News https://ift.tt/2LR2d0S
"Big indie titles had failed at this type of thing it wasn't something we were confident in," explains dev Sébastien Bénard in this candid chat about forging Dead Cells in the fires of Early Access. ...
Final Fantasy VII Remake is making its way to PC, with the Intergrade version including both the base game and the additional Intermission ...
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