A composer & sound designer on Wolfenstein II: The New Colossus takes us on a deep dive into how he used the sound sculptures at the Baschet workshop to create a unique, oppressive soundscape. ...
from Gamasutra News https://ift.tt/2zfu5Fz
A composer & sound designer on Wolfenstein II: The New Colossus takes us on a deep dive into how he used the sound sculptures at the Baschet workshop to create a unique, oppressive soundscape. ...
Final Fantasy VII Remake is making its way to PC, with the Intergrade version including both the base game and the additional Intermission ...
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