Borderlands 3 Gameplay Details: New Weapons, Sliding, And More

Borderlands 3 has now had its first gameplay debut in a special stream presentation, shedding a ton of new light on the long-awaited sequel.

To start, Gearbox CEO Randy Pitchford and creative director Paul Sage were sure to note that everything we were seeing was rendered in Unreal Engine 4, but the transition hasn't lost the iconic Borderlands style--or the inclusion of Claptrap to kick off the proceedings. This story revolves around a new faction on Pandora, a cult called the Children of the Vault. Lilith, the Siren from the previous games, is heading up the Crimson Raiders and attempting to investigate the cult.

Speaking of Sirens, the demo starred Amara, the Siren warrior. After a visit to a Quick Recharge station to check customization options, Amara is off and running with a helpful new traversal tool. The Vault Hunters can now sprint-slide or hop over ledges.

The new Vault Hunters have a variety of new combat tools as well. Guns will sometimes offer multiple firing modes, like a Vladof pistol that can swap between semi-auto mode or a bunch of "micro-missiles." Similarly, some elemental weapons can swap between elements. The demo also showed cover being destroyed, and explosive barrels can be propelled toward enemies with melee attacks. Plus environmental hazards can be impacted by elements, like oil catching fire or water conducting electricity. You can also revive NPCs, and the favor goes both ways.

Developing...

Borderlands 3 is coming on September 13 to PC via Epic Store, PS4, and Xbox One. Check out our pre-order guide for more details.



from GameSpot - All Content http://bit.ly/2DDKlAX

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