Producers, leaders, and devs from across the game industry share their experiences and lessons learned about how to avoid crunching and overworking when you're working on a living, evolving game. ...
from Gamasutra News https://ift.tt/2ZAzr7e
Producers, leaders, and devs from across the game industry share their experiences and lessons learned about how to avoid crunching and overworking when you're working on a living, evolving game. ...
Final Fantasy VII Remake is making its way to PC, with the Intergrade version including both the base game and the additional Intermission ...
No comments:
Post a Comment