Control freak: Inside the narrative design of Remedy's least linear game

In an effort to better understand the making of the game's striking narrative, Gamasutra chats with Remedy narrative designer Brooke Maggs about her work crafting Control's eerie setting.  ...



from Gamasutra News https://ift.tt/2V7olGs

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Final Fantasy VII Remake PC Requirements Released Ahead Of Launch

Final Fantasy VII Remake is making its way to PC, with the Intergrade version including both the base game and the additional Intermission ...