Game development is an iterative process. Features are often added and removed regularly during the development process as the team discovers what works best. For Cyberpunk 2077, developer CD Projekt Red worked on a wall-running feature, but it won't make it into the final game.
Level designer Max Pears told GameReactor that while wall-running has been cut for design reasons, the game will offer players "a lot of flexibility" with how they move through the world.
"Ah, the wall-running" Pears said. "That is something that we removed due to design reasons, but there's still going to be a lot of flexibility in how you move, that's for sure."
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