Warning: This post obviously contains massive spoilers for The Last of Us Part 2. If you're not finished yet, we recommend you turn back now.
The Last of Us Part 2 is a story about obsession, anguish, trauma, and vengeance. It centers on the inability of some of its characters to let go of their pain, and the massive harm they do to themselves and others as a result.
But even though the revenge aspect of The Last of Us Part 2 is pretty straightforward, its structure is anything but. The game uses multiple flashbacks to alter your perception of characters and events as they unfold. Which people know what information, and at what time, changes how The Last of Us 2 wants you to see and interpret its characters. Most of the twists in the story are flashbacks that work to change your perception of the characters when given new context.
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