In Ghost of Tsushima, protagonist Jin's actions will actually influence the weather--and we don't mean when he plays his flute, which does allow you to switch between sunny, foggy, rainy, and storms. No, how you choose to fight the Mongols will change the weather as well.
In an interview with Ghost of Tsushima narrative director Nate Fox, he told me, "The game is definitely scripted to provide more storms as you do things which are extremely Ghost driven."
It's a rather clever feature. Jin is an unrelenting force of nature in Ghost of Tsushima, abandoning his identity to embrace the symbolic power of the Ghost in order to defeat the Mongols via means that lack honor. At the start of the game, you'll likely defeat most enemies with the tools of the samurai as they'll be all you have access to. But as encounters increase in difficulty and you unlock new Ghost skills, the game naturally encourages you to adopt a more stealth-focused approach.
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