How Diablo 4's Rogue Class, PvP, And Open World Work

With BlizzConline (aka BlizzCon 2021) underway, we got several new details about Diablo 4. During a presentation, Blizzard revealed the new Rogue class, outlined how PvP works, and teased new elements of its open world design. Here, we summarize everything we learned--you can also watch the entire presentation below.

Rogue Class Breakdown

Rogue is a dexterity-based class that can use bows and crossbows for ranged attacks, and swords and daggers for melee attacks. The class relies on mobility and striking fast, but also has a diverse skillset with abilities you can mix and match to great effect. From what we can glean, Rogues have skills like a dashing ability, flurry slashes, and an aerial attack that showers arrows down for AOE damage.

Rogues have three specializations. One is called Combo Points, which seem to rely on a sequence of timing-based attacks that stack damage--director Luis Barriga likened it to a sort of rhythm game. The second is called Shadow Realm, which puts you into temporary stealth to land attacks unharmed while in the middle of combat. Lastly, Exploit Weakness is a reaction-based specialization where an icon will pop up on an enemy and you have to time a counter to do extra damage. Players don't have to pick one specialization and can combine abilities to create their own builds and playstyles.

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