Dead Space Remake Will Cut Some Elements That "Don't Work"

Following the announcement of the Dead Space remake during EA Play Live, EA has shared more details on the leadership team working on the game and more about what to expect. The developers also spoke about staying true to the vision of the original game, but also cutting some elements that needed to go.

The game's senior producer is Philippe Ducharme, who spent nearly seven years with EA from 2003-2010 before moving to Ubisoft where he was a producer on Watch Dogs Legion. He re-joined EA in August 2020. Roman Campos-Oriola is Dead Space's creative director. He worked at Ubisoft from 2005-2020, and was the game director on For Honor. The art director on the new Dead Space remake is Mike Yazijian, who held that same title on Dead Space 2. He left EA in 2011 to join Warner Bros. where he worked on Batman: Arkham Origins before coming back to EA in 2018 where he was the art director on Star Wars: Squadrons.

(Left to right) Mike Yazijian, Art Director; Roman Campos-Oriola, Creative Director; Philippe Ducharme, Senior Producer
(Left to right) Mike Yazijian, Art Director; Roman Campos-Oriola, Creative Director; Philippe Ducharme, Senior Producer

Yazijian said he was able to find his old notebooks from Dead Space 2, and that "comes in handy, seeing all the notes," he said in an interview on EA's website.

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