Remedy's Sam Lake On Revisiting Alan Wake With Control, Alan Wake Remastered: "It's All Positive"

Between adding to its story in Control and revamping the game's visuals with Alan Wake Remastered, Remedy Entertainment has suddenly brought cult classic Alan Wake back to its fans in a big way. More than 10 years after its original release, the remaster also makes Alan Wake available to a new audience--both younger players and PlayStation console owners for whom it was never available before.

While the update work in Alan Wake Remastered mostly focuses on giving the game, originally released on Xbox 360 and PC, a graphical overhaul, it also provided Remedy a chance to look back at what it had created. For Remedy creative director Sam Lake, who was the lead writer on Alan Wake, returning to the story and adding to it in Control didn't lead to a lot of feelings of what could have been, but instead, excitement about what Remedy had achieved.

"Time is a funny thing. Coming out of the project, after being so focused on making it, trying to get everything in, you often see a lot of the problems or miss the things that didn't make it in," Lake said in an email to GameSpot. "Coming back to an older work, mercifully, all of that has faded away and you can look at the work with fresh eyes, appreciate it as a whole, and not miss those details. So, it's all positive. I am, and we are, very proud of Alan Wake. It makes me very happy. And many elements invented there are still part of the Remedy game formula, being refined further in Control, for example."

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