Roblox is one of the most popular games in the world, and it was offline for more than 60 hours over the Halloween weekend as part of a massive outage. Roblox Corp. founder and CEO David Baszucki has now published a blog post that explains what went wrong.
Issues with Roblox started to appear on Thursday afternoon of October 28, at which time players reported having issues logging in. Baszucki said it was at this time that its teams began "working around the clock" to find the source of the issue and get the game back up and running.
But this was not easy, Baszucki said. In short, the server issues were caused by a "growth in the number of servers" for Roblox's datacenters, caused by a "subtle bug" in the game's backend.
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